Faik Albayrak

Faik Albayrak

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Faik Albayrak

About Me.

Computer Engineer & Game Developer

I’m a passionate Computer Engineer and Game Developer with a knack for problem-solving and creating engaging digital experiences. I enjoy tackling challenges in multiplayer game development, mobile systems, and backend architecture. With hands-on experience in various gaming platforms and a love for crafting seamless user experiences, I aim to blend creativity with technical expertise in all my projects.

When I’m not coding or debugging, I’m exploring new technologies, learning ways to refine my skills, and staying inspired by the ever-evolving world of gaming.

Personal Information

  • NameFaik Albayrak
  • Age26 Years
  • ResidenceSakarya, TURKEY
  • Emailinfo@faikalbayrak.com
  • Phone(+90) 538 015 2747

Services

Game Development

Designed scalable backend architectures for Unity Game Engine.

Image Processing AI

Developed image processing algorithims and object detection APIs with YOLOv3.

Cloud Computing

Managed and deployed applications on Google Cloud Kubernetes and Docker

Databases

I stored player information in multiplayer systems in a PostgreSQL database.

My Resume.

Experience

  • Software Developer

    No Surrender Studio, Istanbul, TR

    • Designed scalable backend architectures for gaming platforms.

    • I worked on server authorized multiplayer game systems with Unity Game Engine and Photon Bolt.

    • I developed various systems for mobile platforms with the Unity game engine and C# programming language. For example, game modes, payment systems, notification systems, clan system, friendship system.

    • I built and tested it on various platforms, for example IOS, Android and Windows.

    • I worked in iOS and Android testing environments, such as Testflight and Google Developer Console.

    • I am proficient in all game publishing and store page creation processes with Steamworks.

    • I worked and improved myself in version control and project management systems such as Git and Jira.

    Current Sep 2022
  • Software Developer

    MadByte Games, Istanbul, TR

    • In the Zula project, I developed various multiplayer game systems with the Acknex game engine and Lite-C programming language.

    • I integrated myself into C programming and developed game services and mechanics.

    Aug 2022 May 2022

Education

  • Computer Engineering

    Sakarya University, Sakarya, TR

    • I have studied and developed projects in many areas of computer engineering, including web development, mobile development, microprocessor architectures, desktop applications, smart home systems, and cybersecurity.

    • Developed a strong foundation in both software and hardware concepts through hands-on projects and academic training.

    • Enhanced problem-solving skills and technical expertise by working on real-world applications during studies.

    2022 2018
  • Emergency Medical Technician

    Kandıra Health Vocational High School, Kocaeli, TR

    • I learned and practiced primary and advanced life support protocols.

    2017 2013

Contact Me.

Let's Talk

Sakarya, TR
(+90) 538 015 2747